I have been puzzled by a problem for a long time: Is the memory usage of components built with mxml tag bigger than that of components built in actionScript? I did a simple experiment below to find the truth. Continue reading »
Overview
When you think about writing efficient code, the first couple things that come to mind are speed and memory footprint. Although keeping your applications responsive and quick while maintaining a reasonably small memory footprint is definitely a key consideration when writing efficient code, you also have to keep in mind that in many cases you’re either getting paid by the hour, or have a limited number of hours available to work on the application. Continue reading »
When debugging flash sometimes you need to either debug in browser or check a past version of the Flash player or the new beta player to see how things are looking. Here is a list of some tools beyond the included debugging IDEs FlashCS3 and Flex2 that are helpful to making your flash projects more bulletproof. Continue reading »